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Augmented reality for entertainment

Entertainment work is built for sharing rather than conversion: selfie filters, stage effects, transformations. The goal is that people want to record themselves and send the result on. It is the studio's largest category, driven by launch campaigns, film releases and cultural moments.
321 creations, published between 2019 and 2026. Distributed on Snapchat, Instagram and 8th Wall (WebAR). Including work for Disney, Snapchat and Samsung.

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