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Augmented reality for food and beverage

Food and drink hold a rare advantage: the product is already in the audience's hands. Packaging becomes the trigger, on shelf and at the table. Add to that festival activations, seasonal operations and prize mechanics.
49 creations, published between 2020 and 2025. Distributed on Snapchat, TikTok and Instagram. Including work for Coca-Cola, McDonald's and Guinness.

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