Sector
Augmented reality for gaming
Gaming brings an audience that immediately understands interaction grammar — no need to explain how to play. The work serves title releases, seasons and events: characters to embody, items to summon, mechanics to replay.
14 creations, published between 2020 and 2025. Distributed on Snapchat, Facebook and 8th Wall (WebAR). Including work for Activision, Meta Horizon Worlds and Electronic Arts.